One real job
One of our models, exactly as it was made: the prompt, the free reference image it was approved from, and the model.
“A cartoon fox adventurer with a green scarf”
Typed in, Character picked. Nothing else.

Drawn in a T-pose so it can be rigged. Approve it, or roll another — up to 20 a day, free.

On the GPU: shape 13 s, texture 36 s, rig 63 s. Objects skip the rig.
Now showing
Eight models, each made from one sentence. The viewer is what your visitors get when you paste a model's iframe into your site: the real mesh, turning on its own until someone grabs it. Pick another below.
Fox adventurer
Character · rigged, 28 bones · ~2 min on the GPU
Drag to turn it around
An image to 3D model generator turns one photo, or a sentence, into a mesh you can turn all the way round. Gifsy builds the shape, paints the texture and, for characters, fits a skeleton, on a GPU in a few minutes. You get a GLB file to download, or an embed your visitors can drag.
How it works
A photo with one clear subject: the background is removed in your browser, and you see the exact cut-out first.
Or a sentence: the GPU draws a reference image to approve, free, up to 20 a day.
On our GPU, a few minutes: the mesh is built, then painted from your image.
Pick Character and it gets a skeleton too; Object stays a textured mesh.
Take the GLB into Blender, Unity, Unreal, Godot or three.js.
Or switch on its embed and paste one iframe into your site.
1 credit a model, charged only for the model itself; a failed one refunds itself.
Embed
Switch on a model's embed in your dashboard and this is the whole snippet. It isn't listed anywhere, and you can switch it off. Free accounts show a small “Made with Gifsy” badge; any 3D model plan removes it.
Carrd, Notion, Shopify, or anything with a custom-HTML block works the same way.
The usual way to show a 3D model on a web page is to render a spinning video of it. The embed puts the model itself on the page.
For your work
A GLB is one binary glTF file, mesh and texture inside. No converter, no plugin.
Drag it into Unity, Unreal or Godot as a prop, a placeholder or a character to animate.
Import, pose the rig, retopologise or kitbash. A starting point you'd otherwise block out by hand.
Paste one iframe into a product page or a portfolio and visitors turn it themselves.
Turn a sketch, a toy or a product shot into something you can turn around and light.
The honest list, so a credit goes on something that will work.
~2 min
Per model, on the GPU
Once it starts. The GPU makes a couple at a time, so at busy moments you wait in a queue and see your place in it.
If a model fails on our side, its credit comes back on its own. Every charge and refund is listed in your dashboard.
3D models need a real GPU, so this is the one Gifsy tool that runs on a server. Here is exactly what it gets.
Leaves the browser
Only the cut-out
The background is removed in your browser. The cut-out goes to our GPU and is deleted once the model is made or the job fails.
Leaves the browser
The text
Sent to the GPU to draw the reference image you approve. The approved image is cut out in your browser too.
Leaves the browser
Nothing
The background is cut away in your browser before anything is sent. The GPU never sees it.
Finished models are stored privately in your account and served only to you. Every case is spelled out in the privacy policy.
Pricing
2 models on us when you sign up, then a monthly plan. Cancel any time.
Every free tool, and a first taste of 3D models. No card.
10 3D models a month · about $0.90 each
40 3D models a month · about $0.73 each
80 3D models a month · about $0.61 each
Prices in USD. 1 credit makes one 3D model. Plans renew monthly and unused credits reset at renewal; cancel any time. Billing by Dodo Payments (our merchant of record) — see our refund policy, terms and privacy policy.
14-day refund on an unused first month · See pricing
Free tools
They run in your browser, and GIFs and stickers don't even need an account.
Who built this
Gifsy began as a 3D photo maker that runs entirely in your browser, which is why that tool, the GIF maker and the sticker maker are free. A real 3D model can't be made in a browser tab: it takes a GPU a couple of minutes per model, so models cost credits and nothing else does.
We kept the habits: you see what the GPU gets before you pay, a failed model refunds itself, and your photo's cut-out is deleted when the job is done. Two people, no company yet, made in India.
Founder @WhyParabola · Co-founder @priyanshudotsol
A GLB: one binary glTF file with the mesh and its texture inside. Blender, Unity, Unreal, Godot, three.js and most 3D tools open it directly.
Yes. Pick Character and the model comes back with a skeleton, ready to pose or animate in Blender or a game engine. Pick Object for props, products and food, which come back as a textured mesh without bones.
A few minutes once it starts — about two for a typical model. The GPU makes a couple at a time, so at busy moments you wait in a queue and the page shows your place in it.
Every account gets 2 free credits, and one model costs 1 credit. After that, monthly plans start at $9 a month for 10 credits; unused credits reset each month and you can cancel any time. If a model fails on our side, its credit comes back automatically.
No. From text, the GPU first draws a reference image for you to approve, and that's free (up to 20 a day). You only spend a credit when you approve it and the model is made.
The background is removed in your browser first, and you see the exact cut-out before you spend a credit. Only that cut-out goes to our GPU, and it's deleted once your model is made or the job fails. The finished model is kept privately in your account.
One clear subject, fully in frame, on a plain or simple background. One photo only shows one side, so the hidden side is the model's best guess: a front view of a symmetrical subject comes out best.
Yes. Turn on the embed for a model in your dashboard and paste the iframe into Webflow, Framer, WordPress or any page; visitors can drag it around. It isn't listed anywhere and you can turn it off. Free accounts' embeds show a small Gifsy badge, which any 3D model plan removes.
Yes. Models you make are yours to use, including in commercial projects and client work.
Possibly, but we don't check meshes for printing (watertightness, wall thickness), so expect to repair and convert it in your slicer or Blender first.
Gifsy's other, free tool: one photo turned into a 2.5D parallax scene you can embed on a website and drag about ±20°. It isn't a mesh, but it keeps your photo exactly as it is.